VDMX + Cinder

I'm currently working on a project that utilizes Cinder to control a GLSL-based particle system using a Kinect depth image, with the result being fed into VDMX via Syphon. VDMX also passes control values (global parameters for the particle system) to the Cinder app via OSC.

particle system screenshot

Resources:
http://libcinder.org
https://github.com/cinder/Cinder-Kinect
http://vidvox.net/
http://syphon.v002.info/
1 Million Particles Tutorial for Cinder

Cinder Code (IN PROGRESS):
https://github.com/pholz/GLSLParticles/tree/kinect